Wandering Bot is a series of four stills and a short animation centered on a solitary character navigating open environments.
Created in Cinema 4D and rendered with Redshift, the project emphasizes detailed texturing in Substance Painter alongside refined lighting and scene construction.
I used Photoshop for color correction, and image treatments, enhancing mood and visual cohesion across outputs.
The work focuses on integrating 3D rendering with post-production to achieve a consistent, polished result.
It explores how texture, light, and finishing processes can shape character, atmosphere, and narrative.
Personal Project
2023
3D Texturing, Compositing




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