For Grounded, I developed a speculative campaign for a shoe, exploring how product imagery can function as visual storytelling rather than direct advertising.
The series places the shoe within expansive natural landscapes, allowing it to exist as part of the environment rather than as an isolated commercial object.
Through image generation, composition, and visual direction, I focused on atmosphere, scale, and material relationships, creating scenes that feel contemplative, immersive, and emotionally driven.
Instead of emphasizing performance through action, the campaign communicates it through presence, restraint, and context.
The project reflects an approach to art direction that prioritizes narrative, mood, and worldbuilding while remaining grounded in product communication.
Personal Project
2026
AI, Art Direction, Creative Concept Development

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